early-stage b-rep CAD kernel, written in Rust

Weekly Dev Log - 2022-W05


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Improvements and fixes


Internal improvements



I managed to wrap up #78 last week, which means I'm now ready to tackle #97. This is a refactoring that should enable the implementation of constructive solid geometry (#42, #43, #44). I've finished most of this a few weeks back, but the last bit will require some additions to, and associated clean-ups of, the CAD kernel.

I don't think this will be too much of a problem, but we'll see.